Interactive installation based on the Ping Pong game, the programming was made with Max MSP, where the contact of the ball with the table, feeds a microphone placed in each corner of the table. The sound was amplified in a quadraphonic system, affecting and working with the amplitude and feedback.
collective exhibition : Tragedy of Triump
Proyect developed with Andrew Zhan y KotoroHigh School Gallery
Chicago Illinois 2004
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